IsName(string)
Does name match the name of the active state in the statemachine?
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public bool IsName(string name)
Parameters
Returns
Type | Description |
|---|---|
| bool |
Remarks
The name should be in the form Layer.Name or Layer.SubStateMachine.Name. For example, or .
Base.IdleBase.RunSM.JogForward