BindComponent(Component)
Adds bindings for all the properties of component.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor
public void BindComponent(Component component)
Parameters
The component to bind.
Examples
using UnityEngine;using UnityEditor;using UnityEditor.Animations;public class BindComponentScript : MonoBehaviour{ void Start() { var recorder = new GameObjectRecorder(gameObject); // Add bindings for all the properties of the Transform and BoxCollider components. recorder.BindComponent(transform); recorder.BindComponent(GetComponent<BoxCollider>()); }}