Multiplay Clanforge

Open Clanforge

Multiplay Clanforge

Player density

Documentation for Player density
Read time 1 minuteLast updated 9 hours ago

Player density refers to the density, or number, of players within a region at a given time. The player density often changes based on the time of day and the update release schedule of the game. For example, a game might have a higher density in a region around the time people in the region get off work. The player density usually increases further after a major update to the game is released in the region. It’s important to keep track of changes in player density because it can help you better prepare to accommodate changes in player demand. For instance, if a game suddenly becomes popular in one region and less popular in another region, it might make sense to redistribute bare metal capacity away from the region with less demand and to the region with higher demand.

Player capacity

Player capacity is the total number of players that a region can hypothetically support at a given time. The player capacity is determined by the server density of the fleet, the number of players per game server, and the number of machines. For example, if the game servers running on the machine have a server density of 10 and each game server hosts five players, each machine can have a maximum of 50 players connected simultaneously. If a region has 10 machines, there's a total player capacity of 500 in that region.