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Unreserve

Documentation for Unreserve
Read time 1 minuteLast updated 2 hours ago

Unreserve a game server by its
<serverid>
on a specific machine.
You must issue this request from the dedicated game server itself when players leave or the game server is in an idle state. Both the machine ID and server ID are generated on Clanforge and passed through to the game server.
https://api.multiplay.co.uk/cfp/v1/machine/<machineid>/unreserve_server
METHOD
CONTENT TYPE
GET
application/x-www-form-urlencoded

Request parameters

VARIABLE
DESCRIPTION
OPTIONAL
machineid
The
<machineid>
parameter accepts an identifier of a machine within a fleet.
No
serverid
The
<serverid>
parameter accepts a game server instance ID of a game server on the specified machine.
No

Response fields

Field

Type

Description

Optional

uuid
string
ID of the allocation
No

Example request

curl --location --request GET 'https://api.multiplay.co.uk/cfp/v1/machine/<machineid>/unreserve_server?serverid=<serverid>' \
--header 'Authorization: Basic YOUR_AUTH_CREDENTIALS'\
--header 'Content-Type: application/x-www-form-urlencoded'

Example response

{
    "success": <status>,
    "messages": [],
    "uuid": <uuid>
}