GetTessellationParametersReturn
Class
Read time 1 minuteLast updated 8 months ago
Inheritance
- object
- GetTessellationParametersReturn
Inherited Members
Namespace: UnityEngine.Pixyz.Scene
[Serializable]public class GetTessellationParametersReturn
Constructors
GetTessellationParametersReturn()
public GetTessellationParametersReturn()
GetTessellationParametersReturn(GetTessellationParametersReturn)
public GetTessellationParametersReturn(GetTessellationParametersReturn o)
Parameters
Type | Name | Description |
|---|---|---|
| GetTessellationParametersReturn | o |
Fields
maxSag
public double maxSag
Returns
Type | Description |
|---|---|
| double |
maxLength
public double maxLength
Returns
Type | Description |
|---|---|
| double |
maxAngle
public double maxAngle
Returns
Type | Description |
|---|---|
| double |
createNormals
public bool createNormals
Returns
Type | Description |
|---|---|
| bool |
uvGenerationMode
public UVGenerationMode uvGenerationMode
Returns
Type | Description |
|---|---|
| UVGenerationMode |
uvChannel
public int uvChannel
Returns
Type | Description |
|---|---|
| int |
uvPadding
public double uvPadding
Returns
Type | Description |
|---|---|
| double |
createTangents
public bool createTangents
Returns
Type | Description |
|---|---|
| bool |
createFreeEdges
public bool createFreeEdges
Returns
Type | Description |
|---|---|
| bool |