文档

​
​

Development

User Acquisition

Monetization

工业

Unity Version Control

DevOps

On-prem

Gluon

Editor plug-in

Open Unity Dashboard

Unity Version Control

此页面不支持所选语言。
​
​
Unity Version Control
  • Overview
  • Cloud Repositories organization update
  • Installation
  • Use UVCS with the Unity Editor
    • Add version control to projects
    • Editor version control tutorials
      • Check in files
      • Ignore files
      • View changes
      • Undo changes
      • View changesets
      • Switch to changeset
      • Revert to changeset
      • Create branch
      • Switch to branch
      • Merge
    • UI Reference
  • Unity Version Control plugins
  • Concepts
  • Tutorials
  • On-Prem
  • Gluon
  • CLI and shortcut references
  • Release Notes
  1. Unity Version Control (previously Plastic SCM)

Check in files

From the Unity Editor, check in your files.
阅读时间1 分钟
最后更新于 10 个月前

The Pending Changes tab of the Unity Version Control (UVCS) window displays all your existing project files as Added and private. To include these files in the workspace and allow your collaborators to access them, you need to check them in.
When you check in your files, the Pending Changes tab refreshes and no longer lists the files you have checked in. The files that you check in compile into a changeset, which you can view in the Changesets tab.
To check in files:
  1. In the UVCS window, select the files you want to check in.
  2. In the text field, enter a comment to explain your changes.
  3. Select the Check in Changes button.
注意
If you install the VCS desktop app, the app displays a dialogue to notify you if you forget to add a comment before you check in the files.

Copyright © 2026 Unity Technologies
法律信息隐私政策CookiesDocumentation Terms of Use请勿出售或分享我的个人信息您的隐私选择(Cookie 设置)

“Unity”、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属公司在美国和其他地方的商标或注册商标(此处查看更多信息)。其他名称或品牌是其各自所有者的商标。

为方便起见,一些页面是机器翻译的,可能包含不准确的内容。如有信息不一致的情况,以英文版本为准。


    报告此页面的问题