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Unity Version Control

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Unity Version Control

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Unity Version Control
  • Overview
  • Cloud Repositories organization update
  • Installation
  • Use UVCS with the Unity Editor
    • Add version control to projects
    • Editor version control tutorials
    • UI Reference
      • UVCS window reference
      • Pending changes tab reference
      • Incoming changes tab reference
      • Changesets tab reference
      • Branches tab reference
      • Merge tab reference
      • Settings window reference
  • Unity Version Control plugins
  • Concepts
  • Tutorials
  • On-Prem
  • Gluon
  • CLI and shortcut references
  • Release Notes
  1. Unity Version Control (previously Plastic SCM)

Pending changes tab reference

From the Unity Editor, explore the project files that you've added and modified locally.
阅读时间2 分钟
最后更新于 6 个月前

The Pending Changes tab displays new and changed files in your local version of the project. Use this tab to check in your files to the UVCS workspace, exclude files from version control and compare changed files with the previously checked-in version.
The Pending Changes tab has the following available elements. To add and remove fields from the table, right-click the table header and select the fields you want to show.

Element

Description

Item field (default)The name and path of the file. Files are grouped by the type of change, for example:
Changed
Deleted
Added
Status field (default)The status of the file, for example:
Changed
Removed locally
Private
Date modified field (default)Date and time of the change.
Size fieldThe size of the file.
Extension fieldThe file extension.
Type fieldThe file type.
Repository fieldThe repository where the change was made, that is, the local repository or remote repository if another user has made the change.
Check in changes buttonCommit the selected files to the workspace. You must enter a comment in the text box before you can check in your changes.
Undo buttonUndo local changes made to the selected files.
Keep items locked button (Artist mode only)Keeps the items locked after the check-in operation. This is useful, for example, if you want to make multiple changes to a file but check them in separately as individual changes. To unlock the items, deselect this button.

Toolbar reference

Icon

Description

SearchSearch for a specific value to filter the data that the tab displays.
RefreshRefreshes the data to the latest changes.
Undo selected changesUndo changes you’ve made but haven’t checked in.
BranchesSwitch to the Branches tab or select Branch Explorer to open your branches in the UVCS application.
Open in Desktop AppOpen your UVCS project workspace in the UVCS application.
SettingsOpen the Settings page to configure your settings.
Enable Manual Checkout for Unity AssetsStop automatic check out of files and manually check out files instead.

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    • Toolbar reference


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