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Unity Version Control

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Unity Version Control

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Unity Version Control
  • Overview
  • Cloud Repositories organization update
  • Installation
  • Use UVCS with the Unity Editor
    • Add version control to projects
    • Editor version control tutorials
    • UI Reference
      • UVCS window reference
      • Pending changes tab reference
      • Incoming changes tab reference
      • Changesets tab reference
      • Branches tab reference
      • Merge tab reference
      • Settings window reference
  • Unity Version Control plugins
  • Concepts
  • Tutorials
  • On-Prem
  • Gluon
  • CLI and shortcut references
  • Release Notes
  1. Unity Version Control (previously Plastic SCM)

Unity Version Control window reference

From the Unity Editor, explore your repository and its setup, and the history of changes.
阅读时间1 分钟
最后更新于 10 个月前

You can use Unity Version Control (UVCS) in the Unity Editor to work on your projects. For information on how to enable UVCS for your products, refer to Get started with Unity Version Control via the Unity Hub.
When you open a UVCS project, the Editor opens the project with the Unity Version Control window open.
注意
If the Unity Version Control tab isn’t displayed, select Window > Unity Version Control to open it.

Reference pages

Reference page

Description

Pending Changes referenceDisplays a list of changed files in your project.
Incoming Changes referenceDisplays external changes in the workspace that your local version of the project does not yet have.
Changesets referenceDisplays each set of checked in changes in the repository.
Branches referenceDisplays any different branches in the repository.
Merge referenceDisplays the current merge in progress.
Settings referenceDisplays the settings that you can use to configure how UVCS works with your project.

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