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Unity Version Control

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Unity Version Control
  • Overview
  • Cloud Repositories organization update
  • Installation
  • Use UVCS with the Unity Editor
    • Add version control to projects
    • Editor version control tutorials
      • Check in files
      • Ignore files
      • View changes
      • Undo changes
      • View changesets
      • Switch to changeset
      • Revert to changeset
      • Create branch
      • Switch to branch
      • Merge
    • UI Reference
  • Unity Version Control plugins
  • Concepts
  • Tutorials
  • On-Prem
  • Gluon
  • CLI and shortcut references
  • Release Notes
  1. Unity Version Control (previously Plastic SCM)

Create branch

From the Unity Editor, create a branch in your repository.
阅读时间1 分钟
最后更新于 10 个月前

You can create a new branch from an existing branch:
  1. From the Unity Version Control window, select the Branches icon, and then select Branches to open the Branches tab. If the tab is already open, you can directly select Branches.
  2. Right-click on the branch where you want to create a new branch.
  3. Select Create child branch
  4. In the dialog, type a branch name. You can also add a comment.
  5. If you want to update your current workspace to the new branch, select Switch workspace to this branch.
  6. Select Create to create the new branch.

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