Triggers use case samples
Explore different ways to use triggers in combination with other Unity Gaming Services.
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You can use this set of samples to use Triggers to automate functionality from other services such as Authentication, Cloud Save, Leaderboards, and Economy.
Reward top players with in-game currency at the end of seasonReward your top players with in-game currency at the end of a season. Uses Leaderboards and Economy.
Initialize newly signed-up players with default configuration valuesInitialize newly signed-up players with default configuration values. Uses Authentication and Cloud Save.
Send a push message to the player whose score was beatenSend a push message to notify a player when their score is beaten on a leaderboard. Uses Leaderboards.
Announce a level up to all players in joined lobbiesAnnounce a level up to all players in joined lobbies. Uses Cloud Save and Lobby.