Schedule events
Create and manage schedule configurations with the Unity Dashboard, the REST API, or the Unity Gaming Services (UGS) command line.
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Schedule events for the Triggers service at specific times or on recurring schedules. Use the Scheduler service to automate time-based actions like seasonal rewards, announcements, or routine maintenance tasks.
This information covers schedules that fire at moments you define in advance for a whole environment. To run logic a set time after a specific player interaction, such as a turn timer, a cooldown, or offline progression, use timers instead. Refer to Timers in Stateful Cloud Code.