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Triggers

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Triggers

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LiveOps
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Get started
  • Overview
  • Get started
  • Set up triggers example workflow
  • Authentication
Set up events
  • Understand and manage events
  • Schedule events
Define triggers
  • Define triggers
    • Trigger structure
    • Filters
    • Define triggers with the CLI
    • Define triggers with the REST API
    • Define triggers with the Unity Dashboard
Configure actions
  • Use Cloud Code
  • Use webhooks
Manage and monitor
  • Use the dead letter queue (DLQ)
  • Limits
  • Failure handling
Examples and reference
  • Use case samples
  1. Triggers

Define triggers

Understand trigger structure and filtering so that you can define your triggers through several different interfaces.
阅读时间1 分钟
最后更新于 5 个月前

Define triggers to automatically execute your Cloud Code in response to events. Learn the trigger structure and filtering options, then choose your preferred method: CLI, REST API, or the Unity Dashboard.
Trigger structure
Understand the structure of a trigger configuration that defines what to invoke when an event fires.
Filters
Use filters to determine whether to execute a trigger and avoid unnecessary trigger execution.
Unity Gaming Services CLI
Manage trigger configurations from the command line using the Unity Gaming Services command-line interface.
HTTP APIs
Manage trigger configurations using raw HTTP APIs and the Triggers Admin API.
Unity Dashboard
Preview, create, and delete triggers using the graphical interface of the Unity Dashboard.

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