文档

Unity Engine

Download Unity

Unity Engine

InitializePendingLifecycleCallbacks()

Processes any lifecycle callbacks that were registered before TypeManager was initialized. Called from EntityManager.Initialize() after TypeManager.Initialize().
阅读时间1 分钟最后更新于 19 天前

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
[ExcludeFromBurstCompatTesting("Uses managed delegates")]public static void InitializePendingLifecycleCallbacks()