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Unity Engine

CalculateFullNameHash(string)

Calculate a hash for a component's full type name. Used at TypeManager initialization internally.
阅读时间1 分钟最后更新于 20 天前

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public static ulong CalculateFullNameHash(string fullName)

Parameters

fullName

Type.FullName of a component type

Returns

Type

Description

ulongHash of component type name