Documentation

Lobby

Lobby

Get started with Lobby

Set up your Lobby and learn how to link your Unity project.
Read time 1 minuteLast updated 2 days ago

Warning
Attention: The Digital Services Act (DSA) requires Unity to notify our customers’ end users if Unity takes an action that impacts those end users under the DSA. To comply with this requirement, if you use Unity Gaming Services (UGS) products that rely on the Unity Authentication Service, you must integrate the notification API.For more information on DSA, refer to the Digital Services Act - compliance update.To make your game compliant, refer to DSA notifications.
Read the following sections to learn how to set up a Lobby project and how to use the Lobby Game sample project.

Prerequisites

To get started with Lobby, you need to do the following:

Set up Lobby

You can set up and manage Lobby through the Unity Dashboard:
  1. In the Unity Dashboard, go to Development > Products.
  2. Select Lobby.
When you launch Lobby for the first time, this adds Lobby to the Shortcuts section on the sidebar and opens the Overview page.
  1. Open your project in the Unity Engine and navigate to Edit > Project Settings.
  2. From the Project Settings window, go to the Services tab.
  3. Select Use an existing Unity project ID and link to the Unity Dashboard project displayed in the Setup guide.
  4. After the project links successfully, you're ready to move on to the next step of the integration process.

Install the Multiplayer Services package for Unity

Access the Lobby service through the Multiplayer Services SDK. To install the latest Multiplayer Services SDK package for Unity follow these steps:
  1. In the Unity Editor's Package Manager, select Unity Registry.
  2. Search for the following package:
    com.unity.services.multiplayer
    .
  3. Select the package, then Install. Refer to Package Manager.