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Multiplayer Services SDK

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Multiplayer Services SDK

Multiplayer
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Multiplayer Services SDK
  • Overview
  • Get started
  • Use multiplayer sessions
  • Manage sessions
  • Connect players through a relay
  • Networking
  • Matchmaking
  • Monitor and debug sessions
    • Network connection management
    • Sessions observability
    • Verbose logging in multiplayer games
  • Tutorials
  • Reference
  1. Multiplayer Services SDK

Monitor and debug sessions

Monitor and troubleshoot issues that can occur when using multiplayer sessions.
Read time 1 minute
Last updated 7 days ago

Use observability tools and verbose logging to debug connectivity problems and monitor player and session events.
Network connection management
Understand different network connection types and configuration options for multiplayer sessions.
Sessions observability
Monitor, debug, and respond to session and player events using the Sessions Viewer and event APIs.
Verbose logging in multiplayer games
Enable verbose logging in multiplayer projects to troubleshoot issues.

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