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Multiplayer Services SDK

All Services

Multiplayer Services SDK

Manage sessions

Learn how to manage lifecycle events and information for sessions.
Read time 1 minuteLast updated a day ago

Handle session events, control data access, and monitor session status during multiplayer gameplay. Configure rate limits, synchronize player information, and troubleshoot errors to maintain stable multiplayer experiences.

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Description

Lobby eventsSubscribe to real-time lobby events and receive updates when lobby or player state changes.
Rate limitsUnderstand request rate limits and control network traffic in your multiplayer implementation.
Information management in sessionsManage and propagate session and player data changes during a multiplayer session.
Synchronize player names in a sessionExpose and read player display names as session player properties so all players can view each other's names.
Access controlConfigure session visibility and access permissions for discoverability and join rules.
Session error messagesReference common session service error codes and messages to troubleshoot integration issues.