Manage sessions
Learn how to manage lifecycle events and information for sessions.
Read time 1 minuteLast updated a day ago
Handle session events, control data access, and monitor session status during multiplayer gameplay. Configure rate limits, synchronize player information, and troubleshoot errors to maintain stable multiplayer experiences.
Page | Description |
|---|---|
| Lobby events | Subscribe to real-time lobby events and receive updates when lobby or player state changes. |
| Rate limits | Understand request rate limits and control network traffic in your multiplayer implementation. |
| Information management in sessions | Manage and propagate session and player data changes during a multiplayer session. |
| Synchronize player names in a session | Expose and read player display names as session player properties so all players can view each other's names. |
| Access control | Configure session visibility and access permissions for discoverability and join rules. |
| Session error messages | Reference common session service error codes and messages to troubleshoot integration issues. |