Information management in sessions
Learn how to manage and propagate data changes in sessions.
Read time 1 minuteLast updated 7 days ago
In Unity Multiplayer Services, effective session management relies on understanding and manipulating session and player data. This data includes structured information about the session configuration and individual player states, which can be updated dynamically to reflect changes in game state or player preferences. Whether you're acting as a session host or client, you have access to specific operations that allow you to modify properties, ensuring smooth and responsive multiplayer experiences.