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Physics node

Provides access to common physics properties and settings.
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The Physics node provides you with tools to query the world physically. Typical uses:
  • Raycasts to check what’s in front of the user (for example, line of sight, point at objects).
  • Overlap checks to calculate if a there's another object in the area.
  • Simple hit information (what was hit, where, and how far).

Physics node • Unity Studio • Unity Docs