Stores supported by Unity IAP
Review the list of app stores supported by Unity In-App Purchasing with version information and platform details.
읽는 시간 1분최근 업데이트: 2일 전
Refer to the following table to understand the different types of stores that you can use:
Direct to Consumer (D2C) payment provider (Stripe or Coda) | Apple App Store | Google Play Store | Webshop | Custom store | |
|---|---|---|---|---|---|
| Supported platforms | Cross-platform (web-based checkout) | iOS, macOS, tvOS | Android | Cross-platform (browser-based storefront) | Depends on implementation |
| When to use | Selling products outside of Apple and Google stores, for example on web or in select regions where external payments are permitted | Publishing on Apple platforms using Apple's standard purchasing flow | Publishing on Android using Google's standard purchasing flow | Selling directly to players through a branded web storefront, outside of app stores | Integrating a store not natively supported by Unity IAP |
| Checkout experience | External web checkout with a deep link back to the app | Native OS purchase sheet | Native OS purchase sheet | Branded web storefront with a deep link back to the game after purchase | Custom |
| Who handles payment processing | Stripe (Managed Payments, as merchant of record) or Coda (CodaPay, as merchant of record) | Apple | Stripe or Coda (via your configured D2C payment provider) | Developer | |
| Product catalog setup | Remote Catalog (required); IAP Catalog and Codeless IAP are not supported | IAP Catalog, code ( | IAP Catalog, code ( | IAP catalog from your Unity project, configured in the Unity Dashboard | Programmatic |
| Unity Authentication required | Yes | No | No | Yes | No |
| Purchase fulfillment | SDK, backend API (webhook), or Cloud Code module | SDK ( | SDK ( | Backend API (webhook) or Cloud Code module (via configured D2C payment provider) | Custom |
| Receipt validation | Unity IAP order service; JWT-signed webhook events | Automatic (StoreKit 2); remote via | Remote server-side via receipt | Unity IAP order service and JWT-signed webhook events (via configured D2C payment provider) | Custom |
| Restore purchases | Automatic on first | Manual - Restore Purchases button required by Apple policy | Automatic on first | Automatic on first | Custom |
| Subscriptions supported | No | Yes | Yes | No | Depends on implementation |
Platform native stores
Refer to the following table of platform native stores that the IAP package supports, alongside the store version and website:Store name | Platform | Version | Website | |
|---|---|---|---|---|
| Google Play Store | Android | Google Play Billing 8.0.0 | Google Play Billing Library release notes (Google) | |
| Apple App Store | macOS / iOS / tvOS | StoreKit v2 | StoreKit (Apple) | |
| Microsoft Store | Xbox (consoles and PC) | April 2025 GDK v2504.0.4020 | For more information, refer to In-app purchases for Xbox games on Windows. Console documentation is available only with Xbox development access. |