기술 자료

Unity Engine

Unity Engine

RefreshPrototypes()

Reloads all the values of the available prototypes (ie, detail mesh assets) in the TerrainData Object.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public void RefreshPrototypes()

Remarks

This can be used in editor scripts to update the terrain when the prototype assets change, much like the Terrain > Refresh Tree and Detail Prototypes menu command.