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Unity Engine

Unity Engine

GetActiveTerrains(List<Terrain>)

Populates a List of Terrains with the active Terrains in the Scene.
읽는 시간 1분최근 업데이트: 19일 전

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public static void GetActiveTerrains(List<Terrain> terrainList)

Parameters

terrainList

Remarks

This function differs from Terrain.activeTerrains in that it gives you control of memory allocation. Additional Resources: Terrain.activeTerrains.