ApplyDelayedHeightmapModification()
Update the terrain's LOD and vegetation information after making changes with TerrainData.SetHeightsDelayLOD.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public void ApplyDelayedHeightmapModification()