기술 자료

Unity Engine

Unity Engine

drag

Apply drag to particles within the volume of the Force Field.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public ParticleSystem.MinMaxCurve drag { get; set; }

Remarks

Use this property to slow down particles. Additional Resources: ParticleSystemForceField.