ParticleSystem.PlaybackState
Script interface for storing the particle playback state.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Struct
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public struct ParticleSystem.PlaybackState
Remarks
Additional Resources: ParticleSystem, ParticleSystem.GetPlaybackState, ParticleSystem.SetPlaybackState.