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Unity Engine

Unity Engine

GetPlaybackState()

Returns all the data that relates to the current internal state of the Particle System.
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Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public ParticleSystem.PlaybackState GetPlaybackState()

Returns

Type

Description

PlaybackStateThe current internal state of the Particle System.

Remarks

If you want to restore the Particle System to its current state in the future, store the PlaybackState this function returns along with ParticleSystem.GetParticles and ParticleSystem.GetTrails.