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Unity Engine

Unity Engine

useSpring

Enables the joint's HingeJoint.spring. Disabled by default.
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Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public bool useSpring { get; set; }

Remarks

Additional Resources: JointSpring
Enabling the HingeJoint.motor overrides the spring, given the spring was enabled. If the motor is again disabled the spring will be restored.