useAcceleration
Defines whether the HingeJoint.spring outputs accelerations instead of forces.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public bool useAcceleration { get; set; }
public bool useAcceleration { get; set; }