기술 자료

Unity Engine

Unity Engine

minDistance

Within the Min distance the AudioSource will cease to grow louder in volume.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
public float minDistance { get; set; }

Remarks

Outside the min distance the volume starts to attenuate.