CreateFromMemoryImmediate(byte[])
Synchronously create an AssetBundle from a memory region.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.AssetBundleModule
public static AssetBundle CreateFromMemoryImmediate(byte[] binary)
Parameters
Returns
Type | Description |
|---|---|
| AssetBundle |
Remarks
Method CreateFromMemoryImmediate is obsolete and has been renamed to AssetBundle.LoadFromMemory.