기술 자료

Unity Engine

Unity Engine

Tick()

Ticks the ChannelClient. When you call this method, it checks whether any incoming messages from the server need to be processed, and whether any outgoing messages need to be sent to the server.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public void Tick()

Remarks

Call this method from the main thread. Call it only if auto-tick is set to false. If a ChannelClient is set to IsAutoTick, Unity ticks it automatically in EditorApplication.update.