Start(bool)
Starts an existing ChannelClient so it listens to incoming and outgoing messages.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor.MPE
- Assembly: UnityEditor
public void Start(bool autoTick)
Parameters
Specifies whether Unity processes (ticks) this ChannelClient's incoming and outgoing messages automatically, or the user processes (ticks) them manually, either in the main thread or a dedicated thread.