Shutdown()
Closes all ChannelClients in this instance of Unity.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor.MPE
- Assembly: UnityEditor
public static void Shutdown()
Remarks
For more information about what happens when a ChannelClient is closed, see ChannelClient.Close.