기술 자료

Unity Engine

Unity Engine

isAutoTick

Specifies whether Unity processes (ticks) this ChannelClient's incoming and outgoing messages automatically, or the user processes (ticks) them manually, either in the main thread or a dedicated thread.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public bool isAutoTick { get; }

Remarks

This property is read only. For information about starting a ChannelClient in auto tick mode, see ChannelClient.Start.