Asset Manager window reference
Reference for the Asset Manager window in Unity Studio.
読み終わるまでの所要時間 4 分最終更新 5時間前
The Asset Manager window is where you can manage your assets in Unity Studio. To access the Asset Manager, select Add Assets in the Project panel. The Asset Manager window has the following sections:
Projects and libraries panel
The left panel of the Asset Manager window contains the following:Property | Description |
|---|---|
| Add (+) | Select to add assets to the Asset Manager from your computer. You can then use these files in your projects. |
| Projects | Expand to view a list of the projects in your organization. Select a project to view the assets in that project. |
| Unity Studio Assets | Expand to view a list of free assets available in the Unity Studio Library. Select an asset to view details and import it into your project. |
| External Libraries | Expand to view a list of external libraries in your organization’s Asset Manager. Select a library to view the assets in that library. |
Asset browser panel
The middle panel of the Asset Manager window contains the following:Property | Description |
|---|---|
| Search | Search for assets in the selected project, library, or Unity Studio Library. |
| Reload | Select to refresh the list of assets in the selected project, library, or Unity Studio Library. |
| Assets | Browse through this list of assets and folders in the selected project, library, or Unity Studio Library. Select an asset to view details and import it into your project, or select a folder to view its contents. Each asset has a checkbox you can use to select multiple assets. |
Asset details panel
The right panel of the Asset Manager window shows different information and options depending on the asset selections you make in the Asset browser panel:- No asset selected
- Folder selected
- One or more assets selected
- Single file asset selected
- Multiple assets selected
No asset selected
When you don't have an asset selected, the right panel of the Asset Manager window shows the supported file formats for Unity Studio.Folder selected
When you select a folder, the right panel of the Asset Manager window shows information about the folder and options to import all assets in that folder into your project:Property | Description |
|---|---|
| Folder name | The name of the folder. |
| Assets | The number of assets in the folder. |
| Collections | The number of subfolders within the folder. |
| Transformation profile | Apply a transformation profile to all the files in the folder during import. The following transformation profiles are available:
For full details about the transformation profiles you can apply to your assets, refer to Transformation profiles for assets. |
| Import | Select to import all assets in the folder into your project. Adds the assets to the My Assets folder in the Project panel. This button is grayed out if the folder is empty. |
One or more assets selected
When you select one or more assets, the right panel shows information about the selected asset(s) and options to import the asset(s) into your project:Property | Description |
|---|---|
| Open In Asset Manager | Select to open this asset in the Asset Manager in a new browser tab. This can be useful if you want to view or manage your assets in more detail while working in Unity Studio. |
| Transformation profile | The transformation profile to apply to the asset during the import. The following transformation profiles are available:
For full details about the transformation profiles you can apply to your assets, refer to Transformation profiles for assets. |
| Import | Select to import the selected assets into your project. Adds the assets to the My Assets folder in the Project panel. |
Single file asset selected
When you select a single asset file, the right panel of the Asset Manager window shows the same information as when you select one or more assets, plus the following additional information about the asset file:Property | Description |
|---|---|
| Type | The asset type, such as a 3D model, texture, or material. |
| Asset ID | The asset's unique identifier. |
| Created | The date and time of the asset's creation. |
| Updated | The date and time the asset was last updated. |
| Version | The asset's version number. |
| TotalFilesSize | The total size of all files in the asset. |
| PartCount | The number of files that make up the asset. For example, a 3D model asset might include a model file, textures, and material files. |
| VertexCount | The number of vertices in the asset. Applies to 3D model assets. |
| TriangleCount | The number of triangles in the asset. Applies to 3D model assets. |
| VertexToTriangleRatio | The ratio of vertices to triangles in the asset. Applies to 3D model assets. |
| TexturesCount | The number of textures in the asset. Applies to 3D model assets. |
| MaxTextureSize | The largest texture size in the asset. Applies to 3D model assets. |
| MaterialCount | The number of materials in the asset. Applies to 3D model assets. |
| MaxUvChannel | The highest UV channel used by the asset. Applies to 3D model assets. |
| BoundingBoxCenter | The center point of the asset's bounding box. Applies to 3D model assets. |
| BoundingBoxSize | The dimensions of the asset's bounding box. Applies to 3D model assets. |
| LightCount | The number of lights included in the asset. Applies to 3D model assets. |
| HasBrep | Indicates whether the asset contains BREP data. Applies to CAD assets. |
| HasMesh | Indicates whether the asset contains mesh data. Applies to CAD assets. |
| HasPoint | Indicates whether the asset contains point data. Applies to CAD assets. |
| HasUvs | Indicates whether the asset contains UV data. Applies to CAD assets. |
| HasVertexColors | Indicates whether the asset contains vertex color data. Applies to CAD assets. |
| IsAnimated | Indicates whether the asset contains animation data. Applies to 3D model assets. |
| IsClosed | Indicates whether the asset is a closed mesh. Applies to 3D model assets. |
| IsRigged | Indicates whether the asset contains rigging data. Applies to 3D model assets. |
| MaterialNameList | A list of material names used in the asset. Applies to 3D model assets. |
| TextureNameList | A list of texture names used in the asset. Applies to 3D model assets. |
Multiple assets selected
Multiple assets selected
When you select multiple assets, the right panel of the Asset Manager window shows:- The same information as when you select one or more assets.
- Plus a list of the selected assets and their types.