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iOS でのバナー広告の実装

Implement banner ads in your iOS app. Create and display banner view objects within your view hierarchy, and use a delegate to manage ad events.
読み終わるまでの所要時間 2 分最終更新 3ヶ月前

バナー広告には, 特定のタイプのバナー専用広告ユニットが必要です。 他のビューと同様に, バナービューオブジェクトはビュー階層に配置できます。これにより, 各バナーインスタンスの位置をカスタマイズしたり, 複数のバナーを表示したりできます。

スクリプトの実装

ViewController
実装 (
.m
) にバナーコードを追加します。以下のスクリプトサンプルは, 画面に 2 つのバナー広告を表示するための実装例です。参照されているクラスの詳細については,
UADSBannerView
API のセクションを参照してください。

MREC バナー形式の実装

アプリでミディアムレクタングル (MREC) サイズの広告フォーマットを表示するには, 300 x 250, 300 x 300, 450 x 450 など, 適切なサイズを使用する必要があります。具体的には, 300 x 250 の MREC バナー広告の場合, 以下のコード例のサイズを
CGSizeMake(320, 50)
以下の調整されたサイズに置き換えます。
CGSizeMake(300, 250)

サンプルコード

@interface ViewController () <UADSBannerViewDelegate>// This is the Ad Unit or Placement that will display banner ads:@property (strong) NSString* placementId;// This banner view object will be placed at the top of the screen:@property (strong, nonatomic) UADSBannerView *topBannerView;// This banner view object will be placed at the bottom of the screen:@property (strong, nonatomic) UADSBannerView *bottomBannerView;@end@implementation ViewController- (void)viewDidLoad { [super viewDidLoad]; self.placementId = @"banner"; [UnityAds initialize: @"1234567" testMode: YES initializationDelegate: self];}// Example method for creating and loading the top banner view object:- (void)loadTopBanner{ // Instantiate a banner view object with the Ad Unit ID and size: self.topBannerView = [[UADSBannerView alloc] initWithPlacementId: _placementId size: CGSizeMake(320, 50)]; // Set the banner delegate for event callbacks: self.topBannerView.delegate = self; // Add the banner view object to the view hierarchy: [self addBannerViewToTopView:self.topBannerView]; // Load ad content to the banner view object: [_topBannerView load];}// Example method for creating and loading the bottom banner view object:- (void)loadBottomBanner{ self.bottomBannerView = [[UADSBannerView alloc] initWithPlacementId: _placementId size: CGSizeMake(320, 50)]; self.bottomBannerView.delegate = self; [self addBannerViewToBottomView:self.bottomBannerView]; [_bottomBannerView load];}// Example method for discarding the top banner view object (for example, if there's no fill):- (void)unLoadTopBanner{ // Remove the banner view object from the view hierarchy: [self.topBannerView removeFromSuperview]; // Set it to nil: _topBannerView = nil;}// Example method for discarding the bottom banner view object:- (void)unLoadBottomBanner{ [self.bottomBannerView removeFromSuperview]; _bottomBannerView = nil;}​// Example method for placing the top banner view object:- (void)addBannerViewToTopView:(UIView *)bannerView { bannerView.translatesAutoresizingMaskIntoConstraints = NO; [self.view addSubview:bannerView]; [self.view addConstraints:@[ [NSLayoutConstraint constraintWithItem:bannerView attribute:NSLayoutAttributeTop relatedBy:NSLayoutRelationEqual toItem:self.topLayoutGuide attribute:NSLayoutAttributeBottom multiplier:1 constant:0], [NSLayoutConstraint constraintWithItem:bannerView attribute:NSLayoutAttributeCenterX relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeCenterX multiplier:1 constant:0] ]];} ​// Example method for placing the bottom banner view object:- (void)addBannerViewToBottomView: (UIView *)bannerView { bannerView.translatesAutoresizingMaskIntoConstraints = NO; [self.view addSubview:bannerView]; [self.view addConstraints:@[ [NSLayoutConstraint constraintWithItem:bannerView attribute:NSLayoutAttributeBottom relatedBy:NSLayoutRelationEqual toItem:self.bottomLayoutGuide attribute:NSLayoutAttributeTop multiplier:1 constant:0], [NSLayoutConstraint constraintWithItem:bannerView attribute:NSLayoutAttributeCenterX relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeCenterX multiplier:1 constant:0] ]];} ​// Implement the delegate methods:#pragma mark : UADSBannerViewDelegate - (void)bannerViewDidLoad:(UADSBannerView *)bannerView { // Called when the banner view object finishes loading an ad. NSLog(@"Banner loaded for Ad Unit or Placement: %@", bannerView.placementId);} - (void)bannerViewDidClick:(UADSBannerView *)bannerView { // Called when the banner is clicked. NSLog(@"Banner was clicked for Ad Unit or Placement: %@", bannerView.placementId);} - (void)bannerViewDidLeaveApplication:(UADSBannerView *)bannerView { // Called when the banner links out of the application.} - (void)bannerViewDidError:(UADSBannerView *)bannerView error:(UADSBannerError *)error{ // Called when an error occurs showing the banner view object. NSLog(@"Banner encountered an error for Ad Unit or Placement: %@ with error message %@", bannerView.placementId, [error localizedDescription]); // Note that the UADSBannerError can indicate no fill (refer to the API documentation).}@end
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