ドキュメント

Unity Engine

Unity Engine

RGBA_DXT1_SRGB

A three-component, block-compressed format (also known as BC1). Each 64-bit compressed texel block encodes a 4×4 rectangle of unsigned normalized RGB texel data with sRGB nonlinear encoding. This format has a 1 bit alpha channel.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

RGBA_DXT1_SRGB = 96