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Unity Engine

Unity Engine

R4G4B4A4_UNormPack16

A four-component, 16-bit packed unsigned normalized format that has a 4-bit R component in bits 12..15, a 4-bit G component in bits 8..11, a 4-bit B component in bits 4..7, and a 4-bit A component in bits 0..3.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

R4G4B4A4_UNormPack16 = 66