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Unity Engine

Unity Engine

D16_UNorm_S8_UInt

A two-component, 24-bit format that has 16 unsigned normalized bits in the depth component and 8 unsigned integer bits in the stencil component. Most platforms do not support this format.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

D16_UNorm_S8_UInt = 151