ドキュメント

Unity Engine

Unity Engine

RGB_ETC_UNorm

A three-component, ETC compressed format where each 64-bit compressed texel block encodes a 4×4 rectangle of unsigned normalized RGB texel data. This format has no alpha and is considered opaque.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

RGB_ETC_UNorm = 118