ドキュメント

Unity Engine

Unity Engine

wrapModeW

Options for sampling a texture if the W coordinate is outside the [0, 1] range.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public TextureWrapMode wrapModeW { get; set; }

Remarks

The W texture coordinate represents the depth axis. This property is only relevant for Texture3D) objects.