wrapModeU
Options for sampling a texture if the U texture coordinate is outside the [0, 1] range.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public TextureWrapMode wrapModeU { get; set; }
Remarks
The U texture coordinate represents the horizontal axis.