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Unity Engine

Unity Engine

SInt16

16-bit signed integer.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

SInt16 = 9

Remarks

This format matches the @short@ data type in C#, with values ranging from -32768 to 32767.
Additional Resources: Mesh class, VertexAttribute enum, Mesh.GetVertexAttributeFormat.