Unity Engine documentationScript ReferenceUnityEngineUnityEngine.RenderingShadowSamplingModeNoneIn ShadowSamplingMode.None, depths are not compared. Use this value if a Texture is not a shadowmap.読み終わるまでの所要時間 1 分最終更新 1ヶ月前Definition Type: Field Namespace: UnityEngine.Rendering Assembly: UnityEngine.CoreModule None = 2