ドキュメント

Unity Engine

Unity Engine

asset

Accessor to the referenced asset.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public T asset { get; set; }

Remarks

This loads the referenced object into memory if the object is not already loaded.