ドキュメント

Unity Engine

Unity Engine

Disable

When the Joint2D breaks, call Joint2D.OnJointBreak2D(Joint2D) and then disable the component.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
Disable = 2

Remarks

When the joint is disable, no further joint breaking can occur until the joint is enabled again.