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Unity Engine

Unity Engine

ParticleSystemStopAction

The action to perform when the Particle System stops.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Enum
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public enum ParticleSystemStopAction

Fields

Value

Description

CallbackCall MonoBehaviour.OnParticleSystemStopped() on all scripts attached to the same GameObject.
DestroyDestroy the GameObject containing the Particle System.
DisableDisable the GameObject containing the Particle System.
NoneDo nothing.