Destroy
When the Joint2D breaks, call Joint2D.OnJointBreak2D(Joint2D) and then destroy the component.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
Destroy = 3
Remarks
When the joint is destroyed, no further joint breaking can occur.