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Unity Engine

Unity Engine

aabbMargin

The distance used to expand AABBs in the broadphase dynamic tree, in meters. This allows broadphase proxies to move by a small amount without triggering a tree adjustment. This value is 0.05f * PhysicsWorld.lengthUnitsPerMeter. Normally this is 5cm.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static float aabbMargin { get; }