Scriptable Build Pipeline
Customize the AssetBundle build pipeline in C# with the Scriptable Build Pipeline package.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
[com.unity.scriptablebuildpipeline][] 
Description
The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility.
Version information
Released for Unity
Package version 2.1.5 is released for Unity Editor version 6000.0.
Compatible with Unity
These package versions are available in Unity version 6000.0:
Documentation location: | State | Versions available: |
|---|---|---|
| [com.unity.scriptablebuildpipeline@2.1][] | released | 2.1.4, 2.1.5 |
Keywords
[com.unity.scriptablebuildpipeline]: https://docs.unity3d.com/Packages/com.unity.scriptablebuildpipeline@2.1/manual/index.html target="_blank" [com.unity.scriptablebuildpipeline@2.1]: https://docs.unity3d.com/Packages/com.unity.scriptablebuildpipeline@2.1/manual/index.html target="_blank"